Black Ice Mod v7.0 now uses a HD resolution (1280x720) which means you will need to make a minor change to your game scripts for HUD's.

This is only required for full screen HUD's i.e. any HUD which uses a 1024x768 texture resolution by default.

Instead of using the old fixed HUDSIZEX=X and HUDSIZEY=X commands we have replaced these with global HUDGLOBALX and HUDGLOBALY commands so they scale dynamically.

- Here is an example of a HUD used in the setuplevel.ini file: 
:state=0:hudreset,hudx=50,hudy=50,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal
- Using the new global HUD commands it should look like this:
:state=0:hudreset,hudx=50,hudy=50,hudglobalx,hudglobaly,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal

- We have also updated the HUD overlay system and replaced this with global commands. Here is the old method:
:state=1:hudreset,hudx=50,hudy=50,hudimagefine=gamecore\myhud.png,hudname=myhud,hudhide=1,hudmake=display
- Here is the new method using global commands:
:state=1:hudreset,hudx=50,hudy=50,hudglobalx,hudglobaly,hudimagefine=gamecore\myhud.png,hudname=myhud,hudhide=1,hudmake=display

We've included a HUD demo in the black ice mod mapbank called hudoverlay.fpm so you can refer to this as an example. 

All the default FPSC setup template scripts have already been updated with the new global commands so you only need to add these for any new custom full screen HUD's.

If you have any other questions, please post them on the forum:
https://forum.thegamecreators.com/thread/214817

S4real & Nomad Soul